Jocuri noi 2016

tipuri de jocuri, recomandari, aranjarea soldateilor in cutii, filme in care apar boardgames sau ORICE altceva va trece prin cap si e legat de boardgaming
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DanielIndru
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Jocuri noi 2016

Post: # 62996Post DanielIndru
15 Jul 2015, 14:49

Se anunta deja noutatile pentru anul urmator... sticky, please.
The World's Fair of 1893 in Chicago was a spectacular international exhibition that showcased many great achievements in science, technology, culture, and entertainment. Acting as organizers of the fair, players work diligently to increase their influence throughout the city and obtain the grand exhibits that will be put on display. The organizer who has earned the best reputation when the fair begins will emerge the victor.

On each turn of World's Fair 1893, the active player places an influence cube on one of the five areas and gathers the lot of cards associated with it. New cards are then added to some of the lots, and the next player takes a turn.

The five areas represent sections of exhibits, like Fine Arts and Electricity. Some cards represent influential people who affect influence in the areas, and other cards represent exhibit or attraction proposals. Every exhibit proposal has a specific type that matches one of the five areas.

The game consists of three scoring rounds, each triggered when players collectively gather a certain number of attraction cards. Players gain reputation points for having the most influence in an area and for gathering the most attractions in each round. Players with the most influence in an area also receive approval for exhibit proposals they have gathered that match the area. Players gain reputation points at the end of the game based on the breadth and diversity of their approved exhibits.
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Re: Jocuri noi 2016

Post: # 63299Post cristianf
02 Aug 2015, 20:17

It’s like Last Will in 3D. You have to lose all your money, political clout and influence. The game ends when someone gets to zero thumbs or zero influence, and then your score is your score in your worst of the three categories
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Re: Jocuri noi 2016

Post: # 63444Post DanielIndru
11 Aug 2015, 10:26

Noul joc creat de John Yianni (Hive) - am o versiune prototip daca vrea cineva sa il incerce la intalnirea nationala:
Tatsu is a two-player game in which players control three different types of dragon pieces. By rolling two six-sided dice to decide movement and either combining or splitting the values, the pieces travel round the inside circle of the board, only swapping to the outer circle when landing on the same space as another piece, which will effect the piece in the following ways:

- Vine dragons (green) entangle a player’s dragon.
- Water dragons (blue) expel a player’s dragon off the board, back to their holding tray.
- Fire dragons (red) destroy a player’s dragon, removing it entirely from play.

Victory is gained when a player manages to destroy all of one type of the opposition's dragons or knocks all the opposition’s dragons off the board so that none remain in play.
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Re: Jocuri noi 2016

Post: # 63474Post DanielIndru
12 Aug 2015, 15:36

Noul joc al lui Vital Lacerda probabil va apare in 2016:
Lisboa is a game about the reconstruction of Lisboa after the great earthquake of 1755.
On November 1st of 1755, Lisboa suffered an earthquake of an estimated magnitude of 8.5–9.0, followed by a tsunami, and 3 days of fires. The city was almost totally destroyed.
The Marquis of Pombal, Sebastião José de Carvalho e Melo, was then the minister of foreign affairs and the king put him in charge of the reconstruction of Lisbon.

Marquis of Pombal gathered a team of engineers and architects.
We, the players, are nobility members that will use his influence in the reconstruction, and in the business development of the new city. They will work with the architects to build Lisboa anew. With Marquis to develop the commerce and the king to the oppenings of all the buildings, but the trully reason you are doing this is not for greatness, or fame or even fortune, but for the most important thing of all in that time: Wigs.

Lisboa is played on a real map of downtown Lisbon. During the planning of downtown project, the type of Business permitted in each street was previous determined.

The economic motor os driven by the wealthy of the royal treasure. And this treasure is controled by players actions during the game, making each match a total different experience.

The game ends after 4 rounds. The winner is the player who gathers the most Wigs by the end of the game.

Is a city building and economic eurogame.

Lisboa is played in rounds.
Each round All players play one turn. They may play one card or take one card.

During game, players schedule hearings to get characters favors. Like commerce, contructing and openings.
The iconic buildings score the stores and stores provide income to the players.

In Lisboa players need to manage influence, contruction licences, store permits, church power, workers and money.
Workers cost is dependent of the prestige of the players.

In Lisboa you can be the Grand Builder of one of the most iconic and beautifull cities of the modern world.
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Re: Jocuri noi 2016

Post: # 63482Post 26octombrie
12 Aug 2015, 18:30

stiu... e in wishlistul meu de o vesnicie... :oops:

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Re: Jocuri noi 2016

Post: # 63541Post DanielIndru
17 Aug 2015, 18:21

Un nou joc de la Minion Games plasat in universul Manhattan Project:
FROM THE ASHES OF WAR, NATIONS RISE TO POWER IN THE ATOMIC AGE. Each player takes control of a nation struggling for power in the latter part of the 20th century. They build up their nation’s industry, commerce, and government by acquiring resources, building structures, and tapping sources of energy. The price of oil is going up, and nuclear energy is the wave of the future. "Energy Empire" is set in the same "universe" as "The Manhattan Project", but is a stand-alone game, not an expansion.

The major threat in Energy Empire is not war, but uncertain global impacts, that result from side effects of industrialization and pollution. Many actions come with a cost. So, as nations become more industrious, they also increase the amount of pollution in the environment. Careful use of science can mitigate the harmful effects of industry, and can also help avert global crises.

"Energy Empire" uses worker placement, tableau-building, and resource management mechanics. On each turn, a player can choose to either WORK or GENERATE. On a work turn, a player plays a single worker on the main board, then uses workers and energy to activate cards in their tableau. Players may spend energy to use an occupied space on the main board, so no spaces are ever completely blocked. On a Generate turn, players get to renew their supply of energy by rolling “energy dice” that represent nuclear, coal, oil, solar, and other forms of energy.

Stand alone game, part of The Manhattan Project line from Minion Games.
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Re: Jocuri noi 2016

Post: # 63593Post Blackbane
19 Aug 2015, 12:12

Brace yourselves


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A contested region of space accessible through a known wormhole has drawn the attention of powerful forces throughout the galaxy. Both the Federation and the Klingon Empire, who share a delicate alliance at this time, have recently built outposts in the region — but now news of grave troubles brewing in the region has prompted both the Klingons and the Federation to investigate immediately.

Command your ship, recruit new crew members, earn experience points, and use your skills to confront the challenges of the Star Trek universe. Explore and face a variety of challenges on a randomly built space map using the venture tile system first introduced in the award-winning game Mage Knight.

Star Trek: Frontiers is designed for 1 to 4 players with multiple competitive, cooperative and solo scenarios. Work together to defeat hostile ships or compete to explore and uncover hidden mysteries. Players need to overcome obstacles to expand their knowledge and use their leadership as they adventure in order to be victorious in their exploration!

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Re: Jocuri noi 2016

Post: # 63595Post Imago
19 Aug 2015, 12:17

Mage Knight in space?

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Re: Jocuri noi 2016

Post: # 63599Post Blackbane
19 Aug 2015, 14:10

BeatU wrote:Mage Knight in space?
Mage Knight meets Core Worlds. Yikes! :ugeek:

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Re: Jocuri noi 2016

Post: # 64378Post DanielIndru
23 Sep 2015, 14:01

The publisher describes Back to the Future: An Adventure Through Time as a "role-selection, time travel, hand management kinda thing," which will serve as a short description for now.
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Re: Jocuri noi 2016

Post: # 64534Post DanielIndru
30 Sep 2015, 09:17

Campania pe Kickstarter incepe in ianuarie, jocul la fi publicat de Eagle Gryphon.
Asa arata noua plansa a lui Vinhos Deluxe Edition
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Si cutia:
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Re: Jocuri noi 2016

Post: # 64548Post DanielIndru
30 Sep 2015, 12:29

Designer-ul Morels vine cu un joc nou.
Acum pe Kickstarter, dar costul transportului e prohibitiv. Asteptam pana il preia cineva din Europa pentru re-publicare.
The sky breaks blue and bright over a mouth-watering field of obstacles. You’ve adopted, loved, and trained your team of Agility Dogs to share in the joys of a day just like this. Their exuberance is catching as they prepare to breathtakingly weave the poles, sail over hurdles, blast through tunnels, round corners at top speed with fur a-tussle, and harness lightning while waiting for your cue on the trust-testing pause box. Your Husky’s glacier blue eyes are clear and focused, your Golden Retriever mirrors the sun with radiant energy, and the feisty little Jack Russell pup is ready to run with the big dogs. Test your wit and instincts in this 2-player game of vision and versatility!

Agility applies a unique mechanic in which cards that supply resources also select actions. On your turn, you play a Training Card that provides one of two types of resources in varying quantities while also granting an action building off of what your opponent just played. This encourages clever planning and timing. Training you need may be at odds with the action you’d like, so weighing your options will be crucial. Resources may be used to adopt dogs or to clear obstacles on the three courses you've drafted from the six available each game. Courses can only be claimed once a dog is adopted, so there is a race within a race to snatch up Wonderdogs or Underdogs well suited to the available courses. Then it’s nip and tuck as the canine competitors bound over, under, and through to the finish lines!
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Re: Jocuri noi 2016

Post: # 64911Post DanielIndru
15 Oct 2015, 14:59

Daca va doriti de multa vreme jocurile din seria GIPF si nu reusiti sa dati de ele, asteptarea s-a terminat.
HUCH le va retipari incepand cu 2016 (YINSH si GIPF in prima jumatate a anului), plus un joc nou dupa ce toate cele vechi vor fi scoase (probabil in 2018).
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Re: Jocuri noi 2016

Post: # 64985Post jakkal
19 Oct 2015, 10:15

O parte dintre ele inca se mai pot cumpara de la Rio Grande Games (binenteles, versiunea RGG).

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Re: Jocuri noi 2016

Post: # 65510Post Miţã
03 Nov 2015, 20:21

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The Galactic Empire’s Death Star sets a deadly course toward Alderaan while Star Destroyers deploy probe droids throughout the Outer Rim. Meanwhile, a young woman risks her life to smuggle invaluable technical data to the Rebel Alliance, and a young farm boy dreams of adventure in the stars, little aware of the role he may someday play in deciding the course of the Galactic Civil War and the fates of countless lives…

The actions of a handful of men and women shape the course of the Galactic Civil War in Star Wars™: Rebellion, a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players.

In Rebellion, you control the entire Galactic Empire or the fledgling Rebel Alliance. You must command starships, account for troop movements, and rally systems to your cause. Featuring more than 150 plastic miniatures and two game boards that account for thirty-two of the Star Wars galaxy’s most notable star systems, Rebellion aspires to be as large and sweeping as the Star Wars universe itself.

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Re: Jocuri noi 2016

Post: # 66159Post DanielIndru
02 Dec 2015, 11:45

Nuno Bizarro Sentieiro & Paulo Soledade
Vila Rica is a game about gold-mining in 18th-century Brazil, when Bandeirantes (explorers) started to travel through the country and discovered a new region of "black gold" along the way. The "sugar rush" was coming to an end in the northeast part of the country and near the "city to be" of Vila Rica, a whole new region of precious metal was suddenly one of the most important suppliers of the old world. Hundreds of thousands of men came from everywhere once word spread, and a number of small but relevant locations started to grow near Vila Rica.

Most of the wealth in Europe had its origins in the colonies of that time. Brazil, for example, was the number one provider of gold, and Portugal lived a prosperous long time from it. Some people maintain that the industrial revolution was in part financed by the metal that came from Brazil.

The game of Vila Rica is played with cards. More than a simple game about mining, it requires that players combine actions to develop the region by building essential infrastructures like houses, stores, farms, churches and roads. Players build their path to wealth by keeping in mind the changing characteristics of the region, the moves and needs of other players, and the common good of the vibrant and prosperous Vila Rica.
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Re: Jocuri noi 2016

Post: # 66257Post DanielIndru
05 Dec 2015, 14:58

Vila Rica se va numi de fapt Brasil.
Ma astept sa fie preluat de WYG pentru publicare.
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Re: Jocuri noi 2016

Post: # 66337Post cristianf
08 Dec 2015, 23:54

Noul look pentru Medici:

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Re: Jocuri noi 2016

Post: # 66338Post DanielIndru
09 Dec 2015, 13:58

Noul joc de la Spielworxx, inca in faza de prototip:
The Sands of Time is a civilization-building game set loosely in classical antiquity, on a board inspired by a Roman-era map. Each player rules over a civilization in the ancient world, attempting exploits that will be remembered long after the civilization has withered. Each turn, players will select two action cards, which represent edicts delivered by the player to his populace, announcing what aspects of the empire he/she wishes to address: building structures, implementing advances, migrating population, initiating combat, annexing new territories, instituting reforms to manage the empire’s unrest, building trade routes, demanding tribute, and -- crucially –- recording Chronicles about his/her reign.

The central element of the game's scoring system, Chronicle cards represent claims of great accomplishments. To score a chronicle, the player must have a "heritage" level commensurate with the claim he/she is making: claims of great works will only be believed and perpetuated if the player's civilization has established a reputation in the relevant civilization category (cultural, civil, or political).

Actions generally require the payment of resources (crops or gold), and action costs correlate either to the player's empire size or the player's Unrest level. Unrest increases when a player's territories become too crowded, or when a player re-uses an action card, or when a player voluntarily presses on his populace to squeeze additional productivity out of them. Managing Unrest is a central concern for the player throughout the game.

Players must strike the right balance between competition and peaceful interaction with their neighbors, to propel their civilizations from insignificant, forgettable kingdoms into empires worthy of the attention of historians!
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