Jocuri noi 2015

tipuri de jocuri, recomandari, aranjarea soldateilor in cutii, filme in care apar boardgames sau ORICE altceva va trece prin cap si e legat de boardgaming
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arthuriovan
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Re: Jocuri noi 2015

Post: # 61465Post arthuriovan
29 Apr 2015, 14:51

Portal a luat-o razna in 2015...

Tides of Time e un microgame pentru 2 jucatori despre civilizatii antice.
Play as an ancient civilization as they prosper and collapse through time. Build gigantic monuments, raise impenetrable fortifications, and amass vast knowledge as the ages pass. The greatest civilizations will leave their mark long after their collapse. From times long forgotten to times recently lost, civilizations will rise and fall as the tide of time carries them.

Tides of Time is a drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins.
from http://www.boardgamegeek.com/image/2486726


Ignacy scoate un joc cu zaruri despre pirati - Rattle, Battle, Grab the Loot (cu un MSRP de 60 USD - da' ce au domne zarurile alea, sunt din aur?!)
Take to the high seas as the captain of your very own pirate ship. Seek out valuable merchant ships and raid them for their goods! Hire new crew, upgrade your ship, and give your treasure to the Pirate King for fame and glory!

Rattle, Battle, Grab the Loot takes the fun of rolling dice and combines it with a rich scenario deck to make each game play differently. Each round, the players battle it out with merchant vessels and other ships, trying to grab as much loot as possible. One player takes dice from all the players, rattles them in their hand, then tosses them into the game box to resolve the battle. Where your dice land in the box, in addition to the symbols rolled, determines the results of the battle, then players claim their loot. Players may now return to port to upgrade their ship, hire new crew, or give their goods to the Pirate King for his favor.

When upgrading their ship, players use physical pieces to assemble their vessel, making each ship look different. In the box are dozens of punchboard pieces to customize your ship. In addition to common items and crew members, there will be unique item upgrades and crew that can make your ship stand out among the crowd!

At the end of the game, the player who earned the most favor from the Pirate King wins!
from http://www.boardgamegeek.com/image/2502709


In stilul asta sigur ne trezim ca urmatorul joc al lui Martin Wallace este despre zombii si are o dificultate medie (spre light) ... oops ... https://www.boardgamegeek.com/boardgame ... /route-666

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Re: Jocuri noi 2015

Post: # 61468Post VickdaReaper
29 Apr 2015, 16:38

arthuriovan wrote:In stilul asta sigur ne trezim ca urmatorul joc al lui Martin Wallace este despre zombii si are o dificultate medie (spre light) ... oops ... https://www.boardgamegeek.com/boardgame ... /route-666
Eu nu m-as mira asa mult de un asemenea joc. Doar trebuie sa faca si Martinica niste bani. Poate asa ajunge si Moongha Invaders la clienti.
Pentru board games sunt fidel cum era Castro pentru Cuba...

Colectie

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Re: Jocuri noi 2015

Post: # 61595Post DanielIndru
07 May 2015, 15:21

Noul joc creat de Cédrick Chaboussit:
The Lewis and Clark Expedition, which was commissioned in 1803 and ended in 1806, was the first party of men that went through the North American continent, then returned. During these three years, the leaders Meriwether Lewis and William Clark, along with Sergeant Gass and Sergeant Ordway, wrote page after page about their trip, describing the new plants and animals species they discovered and drawing the maps of unknown areas.

In Discoveries, you play one of the Expedition members: Lewis, Clark, Gass or Ordway. Your goal is to compile as much knowledge as possible in your journal, and in this way advance science thanks to your discoveries.

The Tribe/Discoveries cards you gain during the game score discovery points at the end. To get these cards, you have to perform exploration actions, and to do this you use dice. On your turn, you either:

Play the dice in your action area or on the game board; by doing this, you prepare or perform the exploration, change your dice, or get new possible actions.
Get dice back from the game board or from your opponents' action areas.
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Re: Jocuri noi 2015

Post: # 61620Post DanielIndru
09 May 2015, 14:25

Noul joc creat de Michael Kiesling & Wolfgang Kramer:
Porta Nigra is named after a large Roman city gate from the 2nd century in Trier, Germany. The game is set in that place and time, and the players are Roman architects working on this gate. Each player has a master builder that moves around a circular board, with you allowed to buy or build only where this builder is located, although with multiple movement points you can perform actions in different locations, with the type and number of actions coming from cards in your personal draw deck.
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Re: Jocuri noi 2015

Post: # 61674Post DanielIndru
11 May 2015, 17:10

In sfarsit, o veste oficiala despre prima factiune noua din Imperial Settlers:
Gliwice, Poland – May 11th, 2015. Today, Portal Games announced Atlanteans, the first faction expansion for the Imperial Settlers line from designer Ignacy Trzewiczek. The denizens of Atlantis bring their technology to the world of Imperial Settlers with all new mechanics that change the way you must play the game both as the Atlanteans and against them.

The Atlanteans bring a new resource to the world of Imperial Settlers with Technology which may be used to unlock special abilities on faction cards, and transform common buildings into powerful allies. The Atlanteans must use their new abilities to find unique ways of scoring because their faction buildings sink at the end of the game and do not score points! While the other factions do not have the knowledge to use the Technology of the Atlanteans, there are some buildings for each faction that allow them to use some of the Technology to their advantage.

“When I set out to design the Atlanteans faction, I knew I wanted them to play very differently from the other factions,” said designer and CEO of Portal Games, Igancy Trzewiczek. The main goal of introducing new factions to Imperial Settlers is to make sure they do not feel only slightly different, but very different from all others. “After all these months of designing and playtesting I am satisfied with the result and I know that this faction indeed plays differently.”

Imperial Settlers is for 1 to 4 players, ages 10 or older and takes approximately 45-90 minutes to play. Imperial Settlers: Atlanteans, an expansion which requires the base game to play, adds the option for playing with up to 5 players. The expansion includes a new Faction Board, the Atlanteans faction deck, Technology tokens, and expansion cards for the original factions that complement the Atlanteans abilities. Atlanteans will debut in July at Gen Con 2015 and will be in retail distribution worldwide in August. MSRP will be announced at a later date. For more information you can visit the Atlanteans page on our website website at http://portalgames.pl/new_en/all-game-list/atlanteans/
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Re: Jocuri noi 2015

Post: # 61675Post pilif
11 May 2015, 17:29

The Undercity: An Iron Kingdoms Adventure Board Game


The Undercity puts a spin on the classic dungeon crawl adventure, setting it within the vast underground labyrinth of one of the Iron Kingdoms’ most famous cities.

This board game for two to four players and comes with a seven-adventure campaign. The players play one to four characters from the Iron Kingdoms universe as they try to weed out a nefarious evil that has been lurking in the Undercity of Corvis.

All players will be playing on the same team and the game requires no game master. The players work together defeating enemies, achieving objectives, and gaining experience that can be used to give new skills to their characters that can be used in subsequent adventures in the campaign.

The game will come with almost 40 different miniatures with 16 different sculpts. The four heroes are Milo Boggs (the alchemist), Canice Gormleigh (the gun mage), Gardek Stonebrow (a trollkin warrior), and Pog (a gobber mechanic) that controls a light warjack named Doorstop.

Each character has a starting stat sheet, but players can purchase character ability cards with XP gained from the adventure to enhance and customize their characters.

Combat is based on rolling dice against opposing attributes. Players will be able to use feats and abilities to give boosts to these dice rolls, similar in many ways to other games based in the Iron Kingdoms.



https://boardgamegeek.com/boardgame/175 ... board-game


https://www.youtube.com/watch?v=NlKm1siWOYI < prezentarea facuta de P.P.

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Re: Jocuri noi 2015

Post: # 61749Post DanielIndru
14 May 2015, 09:42

Cica Twilight Struggle primeste o mica expansiune:
Twilight Struggle: What If? is a new mini-expansion that lets players explore alternate starting situations for the two superpowers. What if Chiang's forces had held on in southern China? What if Churchill's Tories had won re-election in 1945? And what if the Western Allies had crossed the bridge too far, and reached Berlin first? These and other possibilities that alter the opening setup in Twilight Struggle are now open to players. Both seasoned veterans and new arrivals will enjoy the many new plays and dilemmas introduced here for the first time. This expansion will contain 8 cards, one set of charts and tables, and the rules on how to play with the expansion.

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Re: Jocuri noi 2015

Post: # 61750Post DanielIndru
14 May 2015, 09:46

Terraforming Mars, noul joc publicat de suedezii Fryxelius:
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level and the ocean coverage until the environment is habitable. In Terraforming Mars you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar systems and doing other commendable things.

The players acquire unique project cards (there are over 200 different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface and building cities to mining the moons of Jupiter and establish greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project).
There are also standard Projects that are always available to complement your cards.

Your basic income, as well as your basic score, is based on your terraform rating (starting at 20) which increases every time you raise one of the global parameters. However, your income is complemented with your production and you also get VPs from many other sources.

On the game board you compete for the best places for your city tiles, ocean tiles and greenery tiles. You also compete for different Milestones and Awards worth many VPs.

Each round is called a generation (guess why) and consists of the following phases:
1) Player order shifts
2) Research phase - all players buy cards from 4 privately drawn.
3) Action phase - players take turns doing 1-2 actions.
Actions: *playing a card, *claiming a Milestone, *funding an Award, *using a Standard project, *converting plant into greenery tiles (and an oxygen raise), *converting heat into a temperature raise, and *use the action of a card in play.
The turn continues around the table until all players pass (do no action).
4) Production phase - where you get resources according to your terraform rating and production parameters.

When the terraforming process is complete, the game ends after that generation and you count up your victory points to see who won.
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Re: Jocuri noi 2015

Post: # 61784Post DanielIndru
15 May 2015, 15:28

Helmut Ohley a lucrat la Russian Railroads, Poseidon si alte cateva jocuri 18XX:
2 players are are building the historical net of street cars in Munich with beautiful postcard like cards depicting the historical city areas of Munich.

In a grid marked by cards players will use their cards in 3 different ways, to play them as passengers, as parts of a route and as money to pay for the multipliers that will be used to close out the routes and earn points.

Game is designed for 2 players only.
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Re: Jocuri noi 2015

Post: # 61785Post DanielIndru
15 May 2015, 15:33

Jocul nou la care lucreaza Alban Viard pentru Essen: Small City
You are the mayor of one borough of Small City, and you have eight turns to secure enough votes to be re-elected. To do this, you have to attract more citizens, encourage the growth of residential areas for them to live in, and aid the expansion of both the commercial and industrial sectors – though the latter sector also brings pollution with it, and you need to deal with that, too, as high pollution levels will have a negative effect on your score at the end of the game.

If you build suitable infrastructure, your citizens will undoubtedly vote for your re-election, but beware of false promises! Votes can be earned over the course of the game by placing citizens in the residential spaces, by erecting cultural buildings, by keeping commercial buildings in suitable areas, and also by making good on the promises that you made to the citizens at the beginning of the game.

The player with the most votes (i.e., victory points) after eight turns wins.
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Re: Jocuri noi 2015

Post: # 61834Post Blackbane
19 May 2015, 00:51

Nu-i chiar un joc nou, dar va fi reprintat in 2015:


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In Mission: Red Planet, two to six players compete to control as much of Mars and its priceless natural resources as they possibly can. This edition maintains the core mechanics of this fast-paced game while incorporating updates by the original designers. Astronauts can land in a new zone, the moon Phobos, and the Soldier can convey astronauts from Phobos to anywhere on Mars. Missions and Discoveries have been fine-tuned, and new Action Cards join the Event deck. The game can now handle six players, with rules for a two-player variant also included. What's more, the Victorian steampunk aesthetic has been refreshed with all-new graphic design for a more contemporary look.


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Re: Jocuri noi 2015

Post: # 61855Post DanielIndru
20 May 2015, 15:17

Lignum is a game about the logging industry in the 19th centry.

As a woodcutter, your task is to prevail against your competitors and collect the most money after two years. Lignum (Latin for wood) is a game for lovers of complex strategy games. After cutting and transporting your wood, don't think your job is finished. You'll still have to optimize your entire processing chain - and have fun doing it!

Each of the eight rounds will always begin with cutting down trees. If your supply lines are set up and the timber has been approved for felling, then the players claim an area using secretly selected cards. Since each of the areas contain differing amounts of food and wood, players must learn to recognize and adapt to their opponent's strategies. Because if two players are both in the same area, they must share the resources. Players will continue to move along their supply route, using the marketplace to trade tools and food as well as recruit workers.

The players will have to decide how their wood will be transported to their lumberyards (by raft, by foot, or in the winter by sled), if the wood should be dried or be processed immediately, and when the wood should be sold. The player must also think about new acquisitions (such as saws, sleds and pasture land), and fulfill orders to sell the wood. Because in the end, this business is all about money, and whoever can make the most is the winner.
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Re: Jocuri noi 2015

Post: # 61908Post DanielIndru
22 May 2015, 20:06

Dragon Keepers, de Catarina Lacerda & Vital Lacerda:
In this fantasy Dragon universe, there are the hunters and the keepers.
The hunters want the see those dangerous dragons dead, but they need to pass the dragon keepers.
The keepers belong to different tribes competing against each other for the best keeper trophy. And some times they dp not only fail to protect the dragons, as they want to secretely join the Hunters and let some of those Dragons be killed, just to keep the trophy in their tribe's possession.

Dragon Keepers was designed along with my youngest daughter, Catarina and she is the one who knows a lot about Dragons and I could have never been able to do this design without her.

Dragon Keepers is a filler card/dice game that plays between 2 to 5 players of all ages. Each game take about 10 min to play.

The game is played in rounds until a tribe manages to heroically protect 4 different Dragons or the same dragon 4 times.

The game also ends if two dragons die, and the winner is the tribe with the most tribe tokens over the remaining dragons.

The game is played in rounds with 3 turns:
1- The Hunter turn, where player target different dragons using custom dice.
2- The Keeper's turn where players choose one Dragon to defend using simultaneous selection of a tribal card
3- The Dragons turn, where all dragons make a move, offering a benefit to its protectors or counterattack all players that did not defend him and sometimes other dragons.
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Re: Jocuri noi 2015

Post: # 61909Post DanielIndru
22 May 2015, 20:07

Inca un joc tactic cu miniaturi bazat pe un joc video:
The Halo: Fleet Battles, The Fall of Reach two player battle box is the ultimate way for fans of the Halo Universe to recreate pivotal space battles between the stalwart forces of the United Nations Space Command (UNSC) and the relentless Covenant armada. Developed in close cooperation with 343 Industries, The Fall of Reach puts you at the centre of the most pivotal naval conflict of the long Human-Covenant War, commanding massive fleets of deadly warships as they clash above the fortified human colony of Reach. Take humanity's last stand to the gaming table!

Halo: Fleet Battles delivers an easy to learn, lore-infused, tactically-rich gaming experience that appeals both to experienced wargamers and fans of the Halo Universe.
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Re: Jocuri noi 2015

Post: # 61944Post cristianf
24 May 2015, 09:22

Inca un joc despre minerit semnat de Thomas Spitzer (Ruhrschifffahrt 1769-1890, Kohle & Kolonie). Cum zicea profu' meu de fizica din liceu, omul asta are idei putine si fixe. :D
Partea buna e ca jocul asta s-ar putea sa fie mai light.

from http://www.boardgamegeek.com/image/2529083

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Re: Jocuri noi 2015

Post: # 61945Post suf
24 May 2015, 09:54

cristianf wrote:omul asta are idei putine si fixe
In termeni comerciali se numeste trilogie.

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Re: Jocuri noi 2015

Post: # 61950Post cristianf
24 May 2015, 12:49

Au mai facut si altii trilogii, dar parca au mai cochetat si cu alte idei/concepte/teme intre timp :D

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Re: Jocuri noi 2015

Post: # 61967Post 26octombrie
24 May 2015, 23:59

J.- Night, almost total darkness. Only rarely the pale glow of the moon could find space between the thick clouds to slightly illuminate the landscape. But he had no need of the moon to locate his target, his eyes were able to see in the darkness better than anyone else. He moved slowly, not to avoid making any noise, his movements were always soft, almost ethereal: never in his eternal life he had been sensed by his prey; a few more steps and he would be on target. It was there, unaware, helpless in front of his attack: a quickly and decisively move and it’s neck would not have even realized to be drilled. No worries, no tension, the cold calm that always filled him, made him perfect for this task. Suddenly the beating of wings, a night bird, inappropriate and unwanted, alerted the defenseless creature. But it was too late to avoid the arrow ...
H. - Why he doesn’t use his tentacles to destroy it?
B.- Which vampire has tentacles or shoots arrows?
J.- From immemorial time orcs are killed by elves with bow and arrows.
B.- You have turned the helpless girl, alone in the dark night, in a putrid orc?! Who can drink the slimy, filthy, black blood of orc?
J- No one will drink the blood of anyone, Bram!
H.- Yes, I agree with John, Cthulhu never drinks anything!
B.- What is this Cthulhu Howard?
H.- The protagonist of our story, isn’t it?

The Vampire, the Elf and the Cthulhu (VEC) is a strategic card game where players represent writers who are trying to complete a novel together. Each writer compete with others to include in the story his favorite plots, settings and characters.

Every turn you can claim one or more cards available on the table, through mechanics of positioning and progressive auctions. Each page obtained complete the plots-target and allows you to influence opponent’s story, deleting and changing texts and characters.
Plan carefully your plot and defend it from the influences of others!

The upcoming Horror-fantasy masterpiece will be about the One ring, the castle of Dracula or Chtulhu Mythos?
https://boardgamegeek.com/boardgame/172 ... nd-cthulhu

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Re: Jocuri noi 2015

Post: # 61968Post 26octombrie
25 May 2015, 00:03

In the XVI century Italy was the scene of wars and dynastic quarrels. In the Papal States, Pope Paul III knew he could rely on the strength of the powerful Orsini family to oppose the power of his enemies. In 1542 Pierfrancesco II Orsini, said Vicino, inherited the fief of Bomarzo, which elected to his residence, along with the fiefs of Collepiccolo, Castelvecchio, Montenero and Mompeo. In 1547 Vicino Orsini wanted to celebrate the grandeur of his family, by commissioning one of the greatest architectural wonders of Italy. Within a natural amphitheater were masterfully carved huge mythological figures, whose sublime beauty enchants and terrifies those who are in their presence. Even today the park is shrouded in mystery: is it a Sacred Grove in which to bring votive offerings to the gods or a Park of Monsters made to scare poor people? It's rumored that Vicino Orsini owed his own fortune to the devotion shown to the gods and to the offers that he brought to them.
In Bomarzo you will have to delve into the mystery of the park, to propitiate the gods and obtain their favor. You’ll play the role of one of the feudal lords of the Orsini and you’ll manage one of four minor feuds, Collepiccolo, Castelvecchio, Montenero or Mompeo, trying to earn the esteem of your lord. If you’ll develop your feud in the best way you will manage to prevail over your rivals. Do not forget the supernatural forces that dwell in Bomarzo: your existence and your achievement will be influenced by how you manage to turn in your advantage the will of the monsters of the park.

Bomarzo is a game of deep strategy for 2-4 players, the short duration of which gives to the players' choices even more decisive importance. The careful management of resources will allow you to easily take advantage of the power of the monstrous deity of the park. Each turn you will be able to perform various operations in your fief and also you will have to choose which god ingratiate, through workers placement bound by auction. But beware: each divinity of the park requires a very specific offer to concede his favor otherwise unleash his monstrous fury on unwary visitors! To triumph in Bomarzo you not only need the best development but mostly to have tied your for-tunes to the most powerful and prestigious deity.
https://boardgamegeek.com/boardgame/172206/bomarzo

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Re: Jocuri noi 2015

Post: # 62035Post DanielIndru
27 May 2015, 08:47

Arcane Wonders va prelua pentru publicare un joc facut in 2012 de Game Crafter:
City of Gears is a game of exploration, area control, worker placement, and strategy. Because only nine of the sixteen city tiles are randomly chosen and placed each game, no two games will be the same, and no killer strategy will work from one game to the next.

Each turn, you roll a number of production dice, then you move your workers and perform a variety of actions (such as drawing and placing gears to reactivate areas of the city, sabotaging opponents, and activating unique steam powers) as determined by the production dice. Finally, you check to see whether you've triggered the endgame; if not, play passes to the next player.

Once the entire city has been connected by any player, or the gears are all drawn, the game ends and victory points are calculated based on tile ownership and other factors. The player with the most VPs wins!

As the city is revealed and its abilities are discovered, players must concoct plans to accrue VPs and hinder opponents so that once the endgame is reached, they will emerge victorious! Do you have what it takes to set the City of Gears in motion?
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