Cred că asta este cea mai amuzantă introducere pentru un joc pe care am auzit-o pe acest forumarthuriovan wrote:Anul acesta pare a fi unul special pentru fanii jocurilor cu oi!
Jocuri noi 2012
- alexddumitru
- King Meeple

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Re: Jocuri noi 2012
- CostyBGB
- Special Meeple

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Re: Jocuri noi 2012
Dupa I AM VLAD – Prince of Wallachia, cei de la Real Wallachian Games vor lansa Let's Pumpkin, "un joc amuzant, distractiv, mic, cu o harta realizata in mod dinamic din diferite jetoane cu tot felul de desene hilare, dovleci haiosi reprezentati prin miniaturi din plastic si cu jetoane ce creaza interactiuni intre jucatori. Toate acestea fac din Let's Pumpkin un joc pentru oricine, oricand, oriunde." Mai multe detalii: http://www.boardgames-blog.ro/board-gam ... ian-games/ .
- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
O mecanica ce imi aduce aminte de cea folosita in Dungeon Petz: adoptam orfani inocenti ce urmeaza sa devina monstri malefici (Hitler, Atilla, Jack the Ripper) si angajam doici care sa le asigure nevoile si sa-i stapaneasca:
- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
Aztlán can be played by three or four players (or two players with the "Aztec Gods" variant). In a multi-player game, each player guides one of the four tribes. A game is divided into five stages, called ages; at the beginning of each age, each player secretly chooses one of his power cards, and then one at a time places a certain number of his tribe pawns in one of the territories on the game board, which is divided into five different types of territory: deserts, terraced fields, jungles, mountains/volcanoes, and cities. The power card chosen for the age indicates the strength of that player's tribe and identifies one type of territory (of the five different types). The greater the domains of that player, and the greater the number of territories of that type included within them, the higher the victory point score.
If a territory is disputed by several players, the strongest tribe may defeat the weaker ones – but war is not the only path to victory and peaceful coexistence with the other tribes sometimes brings greater rewards. At the end of the fifth age, the player who scores the most victory points wins. His tribe rules Aztlán, while the time of Exile befalls his opponents!
- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
Coperta finala pentru Autokrator. Foarte reusita si foarte sugestiva, sa speram ca nici jocul nu va dezamagi:
- DanielIndru
- King Meeple

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- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
Cine stie, poate iasa ceva...
In 16th century England, the players of Noblemen are leaders of different family clans who want to enlarge and beautify their lands while also gaining prestige and favors from Queen Elizabeth I. As a reward for their efforts, they'll gain higher nobility titles, which brings more advantages to them.
- DanielIndru
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Re: Jocuri noi 2012
1974:
38 ani mai tarziu:
38 ani mai tarziu:
Crude: The Oil Game (a.k.a. McMulti) is a highly sought-after ("Grail") game. This is an early Euro-style game (before Euro-style existed!), which accurately simulates the market forces and elements of the oil and gasoline markets at all levels of production, including oil drilling, oil pumping, oil and gasoline buying and selling in the domestic and foreign markets, oil refining, and finally gasoline selling to the consumer.
In Crude: The Oil Game, players take on the role of oil company CEOs, seeking to expand their companies into multi-national energy mega-corporations. Just as with real world energy companies, players will set-up facilities for oil drilling, oil pumping, oil refining into gasoline, and gasoline selling to the consumer – all of which are represented by actual plastic pieces placed on board! Players can also speculate by buying and selling oil and gasoline barrels in both the domestic and foreign markets, once again represented by actual plastic barrels in their playing area. However, the changing economic climate, as well as sudden world news events, will challenge players to keep a long-term strategic view of the world energy markets. The first player to reach a corporation value of $750 million wins!
Crude: The Oil Game is not only a great simulation of the global oil markets, but with almost 300 plastic playing pieces, it is a sight to behold!
- cristianf
- King Meeple

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Re: Jocuri noi 2012
Au stricat si coperta jocului asta. Urasc grafica facuta in flash cu efecte shiny si aspect de poster.
- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
In the strategy game Yedo, players assume the roles of Clan Elders in the city of Edo during the early years of the Tokugawa Shogunate. The object of the game is to amass Prestige Points, mainly by completing missions. To do so, players must gather the necessary assets and – most importantly – outfox their opponents and prevent them from completing their missions.
There are several ways to reach your goal. Will you try to complete as many missions as possible and hope that your efforts catch the Shogun's eye? Or will you choose a more subtle way of gaining power by trying to influence the Shogun during a private audience? You can also put your rivals to shame by buying lots of luxury goods from the European merchants. It's all up to you – but be careful to make the right choices, for in Yedo, eternal glory and painful disgrace are two sides of the same coin.
-
acidutzu
Re: Jocuri noi 2012

One 24-Page Rulebook/Quest Guide
Ten Plastic Figures
Two Hero Sheets
Thirty-one Standard American cards and Thirty-eight small cards
Twelve Map Tiles and One Secret Room Tile
Forty-seven tokens and markers
si ce ma intereseaza pe mine
The Overlord’s new advantages are not limited to his minions, however. His new available class, Punisher, specializes in making heroes pay for every inch they advance. With abilities like Trading Pains and Exploit Weakness, the Punisher class will make the hero players flinch with fear every time something seems to go their way.
- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
Intre timp s-a schimbat coperta:djdano wrote:Noul joc publicat de Splotter Spellen in 2012 se va numi The Great Zimbabwe si asa arata prototipul:

- DanielIndru
- King Meeple

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- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
Si 2 jocuri produse in Polonia:
East India Company grows quickly through delivering exotic goods from New World and Far East. But to operate on such big scale the company needs money and the first world stock market is opened in Amsterdam. Rich citizens see the opportunity to get even more riches so they invest at the stock market. But there are more opportunities to make profit. So much wanted exotic goods can be bought and sold too and with no secure routes one can make even better profit through trading them.
In Mercurius players take on the role of rich citizens in Holland in XVII century. They invest their money in stocks of different chambers of East India Company or try to get much more profit from risky trade in exotic goods. Players have their own information about activities of chambers in the far lands and about events which can influence prices at the market. But every one of them see only part of the picture so they have to look what other players are doing and what prices are influenced by them. Which one of them would be the richest citizen of Holland and win the game?
The kingdom has taken over a coastal region and given the land to new barons. They quickly realized that the true wealth of this new region is amber, for which caravans come from the farthest corners of the world. Peasants from nearby villages collect amber, which is bought by merchants from distant lands. The barons know that the one who profits the most from the amber trade will become the most powerful ruler of the new lands.
Players take the role of the barons and their goal is to build trade routes which connect their castles to the villages where the amber is collected, and to the other barons' castles where it is traded. To this end, players build roads through wilderness, which will allow their buyers to reach the sources of the amber. Since all buyers can use the roads, it is important to have suitable connections with the road networks built by others. The baron whose castle is connected with the greatest number of villages and castles will become the richest and most respected Lord of the new land.
- cristianf
- King Meeple

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Re: Jocuri noi 2012
Darkness has once again descended over Camelot; the Kingdom is no longer safe. Your illustrious father's weapons have barely been retired to the armory and his revered coat of arms passed on to you when troubling rumors begin spreading anew...
"Troops are on a war footing – Saxons? Picts?"
"The French insulted us. They must hold the Holy Grail"
"Excalibur has vanished... Again!?"
Rise to the challenge and band together with your allies to dispel these rumours and defeat the Shadows. Surely there won't be a Traitor amongst your friends this time around!
Inside the box:
62 Rumor cards
9 Knight cards
9 Loyalty cards
16 Swords
10 Tokens
1 Rules booklet
Shadows over Camelot holds a special place for co-designer Serge Laget, and I. We worked many hours on a game design that while using the same basic mechanisms (cooperative, quests, and traitors...) would bring a new, very different, game experience.
Only recently did it became a refined card game, with an all new twist based on observation. In the end it's very different from the board game, while still keeping the basic elements that made the original Shadows over Camelot such a success.
Bruno Cathala
- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
Noul joc al lui Richard Breese a primit in sfarsit o fatza:
Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn and finally winter. Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills, additional workers and victory points (VPs) not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned.
In spring, summer and autumn more workers will arrive on board the Keyflower and her sister boats, with some of these workers possessing skills in the working of the key resources of iron, stone and wood. In each of these seasons, village tiles are set out at random for auction. In the winter no new workers arrive and the players select the village tiles for auction from those they received at the beginning of the game. Each winter village tile offers VPs for certain combinations of resources, skills and workers. The player whose village and workers generate the most CPs wins the game.
Keyflower presents players with many different challenges and each game will be different due to the mix of village tiles which appear in that particular game. Throughout the game players will need to be alert to the opportunities to best utilize their various resources, transport and upgrade capability, skills and workers.
Keyflower, a joint design between Richard Breese and Sebastian Bleasdale, is the seventh game in the "Key" series from R&D Games set in the medieval "Key" land.
- VickdaReaper
- Super Moderator

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Re: Jocuri noi 2012
Pentru cine nu a auzit inca de aceasta prima extensie, care va recrea situatia existenta in Westeros la momentul din cartea cu acelasi nume...
- DanielIndru
- King Meeple

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- Chuckila
- King Meeple

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Re: Jocuri noi 2012
O veste buna. Calitatea dubioasa a componentelor din prima editie m-au impiedicat sa caut mai insistent o copie, chiar daca jocul e sus in Wishlist.djdano wrote:Posibil sa avem parte de a doua editie pana la sfarsitul anului:
- DanielIndru
- King Meeple

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Re: Jocuri noi 2012
Niiiiiiiiice!
Primul cooperativ ce promite sa ii faca misionari si pe necredinciosi.
In cazul in care ati pierdut primul trailer:
Primul cooperativ ce promite sa ii faca misionari si pe necredinciosi.
In cazul in care ati pierdut primul trailer:

































