This is the first expansion for the Spiel des Jahres 2015 winner Colt Express.
This expansion introduces a 3D Stagecoach which is going along the train from the base game. The Bandits have now Horses that they can ride to move faster between the Cars.
The Horses allow to jump in the Stagecoach as well. The Stagecoach is protected by the Shotgun, but a Punch in his face would be enough to eject him towards the roof of the train. From there, he will annoy the Bandits on the roof.
Once the Stagecoach is free from the Shotgun, the Bandits can collect a new Strongbox. Inside the Stagecoach, they will also find some Hostages who will be worth a Ransom at the end. Careful though, each Hostage has a negative effect that will annoy the Bandit for the rest of the game.
The expansion also features new Round Cards and a new event that will add more fun to the game. Some Whiskey Flasks, spread inside the train would also enhance the faculties of the Bandits.
Jocuri noi 2015
- DanielIndru
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Re: Jocuri noi 2015
Prima expansiune pentru Colt Express: Horses and Stagecoach.
- DanielIndru
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Re: Jocuri noi 2015
Burano - un city builder despre Venetia facut de un designer din Taiwan.


Burano is an island located in the Venetian lagoon and famous for its brightly colored houses and lace-making techniques. In the game Burano, players assumes the role of a family leader trying to gain reputation by building houses, trading fish, and mastering lace workshops. Whoever earns the most reputation points wins the game.
Through the novel "cube pyramid-driven" mechanism, players take turns removing free cubes (i.e., those not stacked under other cubes) off their pyramid and placing them onto the island to build houses. The colors of the cubes also signify which types of actions the players can perform. With careful planning, players may build higher houses, connecting more lace workshops or harvesting more fish during their sails. The game comes to an end after four seasons, and players shall see the beautiful houses rising on the island marking their well-respected contribution to Burano.


- VickdaReaper
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Re: Jocuri noi 2015
Si care se joaca cu cartile de resurse din Trajan.DanielIndru wrote:Burano - un city builder despre Venetia facut de un designer din Taiwan.
- DanielIndru
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- DanielIndru
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Re: Jocuri noi 2015
Perluca Zizzi + NSKN Games = fantasy farming

Simurgh is a game for 2-5 players who become heads of powerful clans in a fantastical world where humans and dragons live, hunt and go to wars together. As a head of a powerful family, each player will breed mighty dragons, make use of their special abilities, gather resources and try to make their house the most powerful by gathering the most Power Points. The game is played in a sequence of turns, with each turn allowing a player to perform 1 Main Action and any number of Free Actions. As a Main Action, a player will usually place a worker on an Action Space.
The workers (collectively known as Vassals) come in two types: Spearmen – young warriors of each house, and Dragonriders – noble warriors and hunters gifted with their own Simurgh steed. On their turn, each player will place one of their Vassals on an empty Action Space to gain resources, exchange their assets for Power Points, add new Vassals to their house or breed a new type of Simurgh.
During the game, players will collectively build the board by drawing and placing Action Tiles, each either providing new Action Spaces (some allowing any Vassals, some exclusively the Dragonriders), or creating an opportunity to score points for combinations of specific dragons in a player’s possession. When all the scoring spaces are filled with tiles, the game ends at the end of the round and Power Points are tallied.

- DanielIndru
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- cristianf
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Re: Jocuri noi 2015
Pai pentru ca se zvonea de ceva vreme. Si pentru ca Star Wars.
PS Chiar ma gandeam de ceva vreme sa schimb New Worldul cu alt Carcassonne.
Ce tare ar fi sa aiba meeplesi cu stickere pe ei..
PS Chiar ma gandeam de ceva vreme sa schimb New Worldul cu alt Carcassonne.
- omucu
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- VickdaReaper
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Re: Jocuri noi 2015
Eu o sa adaug la grupul de persoane neagreate pe toti cei care isi iau jocul. 
Mai bine Monopoly Hannah Montana decat asa ceva...
Mai bine Monopoly Hannah Montana decat asa ceva...
- Chuckila
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Re: Jocuri noi 2015
Dar ce, la tine Ungureanu nu e pe lista neagra?! Probabil esti printre ultimii ... 
- omucu
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Re: Jocuri noi 2015
Imi place Star Wars si-mi place Carcassonne. Nu-i sigur ca o sa-mi placa si ce iese din amestecarea lor, dar sunt sigur ca vreau sa incerc. E ca si cum as zice : Imi place berea si imi place iaurtul, combinatia nu e neaparat fericita.VickdaReaper wrote:Eu o sa adaug la grupul de persoane neagreate pe toti cei care isi iau jocul.
Mai bine Monopoly Hannah Montana decat asa ceva...
- DanielIndru
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Re: Jocuri noi 2015
Habar nu stii nimic:omucu wrote:Imi place berea si imi place iaurtul, combinatia nu e neaparat fericita.

- DanielIndru
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Re: Jocuri noi 2015
Expansiune pentru Takenoko:

A long time ago, the Emperor of China offered to the Emperor of Japan a giant panda, a symbol of peace. Your delicate mission: Take care of the animal by planning a bamboo field. Now as a reward for your great work, you are being offered a second panda...a female!
Takenoko: Chibis includes a miniature of the female panda, nine different tiles for the baby pandas, six plot tiles, 18 cards, and 17 bamboo pieces.

- cristianf
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Re: Jocuri noi 2015
In Rokoko Erweiterung, an expansion for Rokoko, players procure jewelry for their guests, hire specialists, and take the apprentices' final examinations and attain master craftsman's diplomas to get better trained employees. Numerous additional employees, the new "Jewelry" resource, and an expansion board offer a huge amount of new possibilities to explore.

- Teddy
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- 26octombrie
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- iadrianik
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Re: Jocuri noi 2015
Future entry in BGG Top 10?
GMT Games wrote:By late 1942 the Axis had been stopped at Stalingrad, El Alamein, and Guadalcanal. With Axis expansion halted and Allied victory only a matter of time and resources Churchill, Roosevelt, and Stalin began to focus on how to shape the ensuing peace to their advantage. Churchill is a game about the inter-Allied conflicts that occurred over the Conference table as each side vies to control the Allied agenda and the course of things to come.
The players in the game take on the roles of Churchill, Roosevelt, or Stalin as they maneuver against each over the course of six Conferences that determine who will lead the Allied forces, where those forces will be deployed, and how the Axis will be defeated. The player whose forces collectively have greater control over the surrendered Axis powers will win the peace and the game.
Churchill is a three player game of Coop-etiion where the players must cooperate to win World War II, while at the same time achieving a superior post war position over your allies. If the players collectively fail to defeat the Axis the Allies lose, but if the Axis are defeated, there is a victor of the peace that follows. There is also a two player and solo variant.
Churchill is NOT a wargame, but a political conflict of cooperation and competition. While the game focuses on 10 of the historical conferences from 1943 till the end of the war these and much of this design should not be taken literally. Before and after each conference small groups of advisors and senior officials moved between the Allied capitals making the deals that drove the post war peace. Each conference sees one of a group of issues nominated for inclusion in the conference. The issues categories are: Theater leadership changes, directed offensives, production priorities, clandestine operations, political activity, and strategic warfare (A-bomb). Each of the historical conference cards independently puts some number of issues such as directed offensives or production priorities metaphorically put on the table, while the players nominate an additional 7 issues.
The game display for this is a circular conference table that the three players sit around behind their 'seat'. Each player has a staff deck of named personages, such as Secretary Stimson and Anthony Eden that are randomly drawn to make your conference hand. A pre-conference round of cards gives leverage to the winner who then moves an issue toward their side of the table equal to the value of the card played. Play then proceeds with the conference where each player in turn plays a card on one of the issues in the center of the conference table moving it the value of the card toward his side of the table. Each card is an historical personage and they often have bonuses if played on a particular category of issue. Contesting an issue has you move an issue away from an Ally toward your own.
At all times each player has his Head of State card (Roosevelt, Churchill, or Stalin) that can weigh in on any issue once per conference by discarding another card. Each use of your personage has a bonus and a potential penalty. Each time Roosevelt is used he may die and be replaced by Harry Truman. Churchill can have a heart attack and miss the next conference, while Stalin's paranoia may cause a mini-purge and reduce his sides effectiveness for the remainder of the conference. The net result of the conference play is players will 'win' various' issues with the player who won the most issues gaining leverage in one of the bilateral global issues (UK versus USSR global issue is Free Europe versus Spheres of Influence).
The game then moves into a post conference phase where players implement the issues that they now control. These actions impact three basic game functions: clandestine cells, political activity, and military offensives. Clandestine cells have players try to establish partisan networks in conquered countries and colonies. Using a very simple mechanic of place a network or remove an opponents network the historical ferment that occurred in Yugoslavia, France and across the world is simply simulated. A country or colony can only have one dominant side's network at any given time and during political activity players can emplace friendly governments in exile that can be subsequently undermined and replaced if the supporting networks are later neutralized by one of your allies.
Once this has all been sorted out the military portion of the game keeps the score. There is a separate display that abstractly represents the major theaters of war, Western, Eastern, Mediterranean, Arctic (Murmansk convoys and Scandinavia), CBI, SW Pacific, Central Pacific, and Far East. Each of these tracks has a Allied front for which I am looking for some kind of 3D tank piece that advance toward Germany, Italy, and Japan. Using a very simple combat mechanic each front tries to advance with Axis reserves deploying to oppose the various fronts. A successful offensive advances the front one space, although with overwhelming superiority a two space breakthrough is possible. Naval operations are simply handled by requiring a defined level of support to advance into an amphibious entry space such as France (D-Day). When a front enters Germany, Italy or Japan they surrender shutting down military operations although clandestine and political activity continue until the end of the game. In the background is the development of the A-bomb and Soviet efforts to steal its secrets. If the A-bomb is available Japan can be forced to surrender sans a direct invasion.
If at the end of Potsdam conference Germany, Italy, and Japan have not surrendered the Allies as represented by the players collectively lose the game. If the Axis have been defeated then tthe winner is the player with the most Cold War points portioned out for governments and networks aligned to your side, global issues, and a list of conditional situations. For example colonies with no network or political authority give Churchill points for keeping colonialism alive or which fronts caused axis surrender.
An important feature of the design is it can be played by zero to three players. The Churchill, Roosevelt, and Stalin ‘Bot logic akin to Volko’s COIN series allows you to always have the ability to play Churchill whether you have a full crew or you just want to watch the ‘Bots beat each other up in zero player mode.
As I stated this is not a wargame, but a three player excursion into power politics. The game takes around 3 hours to finish, and it includes a short (Tolstoy: 3 conferences), a medium (D-Day: 5 conferences) and the long (10 conferences). All scenarios end with Potsdam, but you will be able to start later in the war if you only have 1 or 2 hours to play.
- cristianf
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Re: Jocuri noi 2015
My Village uses dice and has the same weight as Village from the same designers, but is not Village: The Dice Game as the gameplay differs from that earlier game.


- VickdaReaper
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Re: Jocuri noi 2015
Desi jocul ma atrage mult si am stat si am cumpănit daca sa il iau ori nu, ma indoiesc profund ca va ajunge in top 200, darămite in top 10.iadrianik wrote:Future entry in BGG Top 10?
@Teddy: Gasesc ca Takenoko e simpatic si bine construit pentru începători. Cam atat.
- Teddy
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Re: Jocuri noi 2015
Pe mine ma oftica teribil norocul la cartile de misiuni.
L-am juacat de circa 10 ori si pe langa faptul ca toata lumea ia misiuni de bambus eu nimeresc numai obictive de 3-4 puncte si pierd mai tot timpul.
Nu mi-as lua jocul asta ever..
L-am juacat de circa 10 ori si pe langa faptul ca toata lumea ia misiuni de bambus eu nimeresc numai obictive de 3-4 puncte si pierd mai tot timpul.
Nu mi-as lua jocul asta ever..


